WebWell it's basic. Just modify it ingame!Command:phys_timescale numberSweet!phys_timescale 2 i believe makes it 2X faster than before.Try … Web1 jun. 2024 · 1 Answer Sorted by: 2 Did you consider setting maxwalkspeed and maxrunspeed ? Go to CharacterMovementComponent API docs page, and check-out the list. You will find a lot of configurable movement modes and if you are unsatisfied, you can make your own. The functions are blueprint callable for a blueprint class deriving from …
Garry
Web*Change walking, running and crouching speeds, jump power and step size for the whole server. *Change walking and running speeds of a particular player. They are the bosses of velocity. Or not. *Make people care about their equipment with Simple Weight System, that alters speeds and jump power based on current weapons and amount of ammunition. WebIf you have access to /give, you could always spawn the item with the generic.attackSpeed attribute increased. When holding the item, your attack speed will be increased by however much you put into the command. And as shown with the Diamond Axe example, you can limit this to when it's held in your mainhand. More posts you may like r/feedthebeast golf fort collins co
garrys mod - Lua set cooldown for reload - Stack Overflow
Web9 feb. 2024 · In all games. player_speedmod is a point entity available in all Source games. This entity speeds up or slows down player velocity over time (slow motion / fast forward.) To disable it, fire the input "ModifySpeed 1.0" to reset the speed multiplier. Note: Using player_speedmod will always disable the flashlight. Web4 mei 2024 · Configurable walk & run speed +jump power +other additional commands commands movespeedmod_type 1 - default gmod speed (Selected currently) … Web3 sep. 2014 · 1 Answer Sorted by: 3 os.time () should do the trick. You can take a look at the documentation at the Lua website. The logic behind allowing something to happen only after sometime is to check the time elapsed since the last time the function was used. Logically, it would be - timeElapsed = lastTimeOfUse - timeNow health alliance medicaid replacement